Maker and STEM Projects with Arduino – Selçuk Keser (KWORKS Partner)
What is Maker?
Maker is an individual of Making Culture and supports open sources, sharing economies, and creates original projects. Makers do everything from everything. Making is a better choice than buying for a better life. There is no border for making; make your own robots, game consoles, drones, musical instruments, RC devices, even a lie machine…etc.
What is STEM?
STEM is an abbreviation of Science, Technology, Engineering and Math –and there is also Arts as a discipline and it is called as a STEM+A. This perspective helps to understand disciplines better and practical.
What is Arduino?
Arduino is an open-source electronics platform based on easy-to-use hardware and software. Arduino boards are able to read inputs – light on a sensor, a finger on a button, or a Twitter message – and turn it into an output – activating a motor, turning on an LED, publishing something online. The board can be commanded by sending a set of instructions to the microcontroller on the board.
In this class, you will learn how to do a Maker Project with using Arduino. Arduino Types and working principles of most common creative projects such as obstacle avoiding robots, line following robots, drones, wearable technologies, human interaction designs, IoT projects and moreover. After mentioning about traditional electronics prototyping, you will learn the simplest way of electronics prototyping with using breadboards. Also creating online-based simulations and its coding, softwares, hardwares and future improvements. After participating in this course, you will be able to make your own Arduino and make most of arduino based projects.
You don’t have to know how to code and it is not necessary of your level. You will experience from visual programming to coding be like a pro.
Who Can Join?
- People who like to create new things
- People who like electronics
- People who like programming
- People who is interested in Internet of Things
- Engineers of the future
- Makers of the future
At the end of this course, each attendee should be able to:
- Describe how does Arduino work and how to get started using Arduino
- Understand how to wiring diagrams
- Learn circuit schematics and to create simulations online
- Know basic programming such as Java and C
- Understand the premade Arduino libraries and how to use them
- Know and apply at least 3 different Arduino programming skills
- Make their own project by using the skills and components they have learnt